- This is the opening
bet that each player must make in order to play.
- To run out of chips
while betting or calling, as in: John was "all-in" on the second
bet.
- When an underdog
hand beats a favored hand.
- This
bet is exactly twice the amount of the player's ante bet. The Player can
make this bet if he thinks his hand will beat the Dealer's.
- A bet made by
one or more players before and cards are dealt that is forced bet (or
partial).
- The top card of
the deck that is discarded face down between each betting round, before
dealing out the next community card(s). The Burn Card is security against
accidental or, of course, intentional peeks at the first card.
- A white acrylic disk
that indicates who is the dealer.
-
* Buy the Pot-Bluffing, hoping to "buy" the pot without
being called.
* Buy the Button
Betting or raising in hopes of making players between you and the button
fold, consequently allowing you to place the last wager for subsequent
rounds.
- Placing the last raise
allowed on a betting round (typically the third or fourth raise).
- The final card of any
given rank. The last Jack, the last King
- The first
pot established in a hand; as opposed to one or more "side"
pots created by a player(s) who goes all-in.
- Not betting, while
reserving the right to call or raise later in the round; another word
for "poker chip".
- Checking, but
waiting until a player behind you bets, and then raising.
- Drawing hand.
- A hand defined
by all five cards, i.e. straight, flush, full house, etc
- Beating a (typically)
big hand.
- Refers to
having the majority or all of the cards someone else wants with the current
board. "He crippled the deck"
- The Dealer
can continue to play only with an Ace/King or higher. If the Dealer is
unable to open, the hand is over, and the remaining Players are paid their
antes.
- The amount you can
win from a given pot. Let's say there is a $100 pot. A 50% chance of winning
gives you $50 equity in the pot.
- A pot in which
the majority of all of the players call before the flop.
- The first three community
cards. They are dealt face up. Flop refers to all three of the cards.
PAT HAND - A hand with a total from 17 to 21.
- The Player can decide
to forfeit his ante bet after the cards have been dealt if he thinks his
hand will lose to the Dealer's.
- A hand that has been
deemed unplayable due to a factor that breaks the rules. The player who
commits the foul or who has a foul hand is prohibited from winning from
the pot.
- Refers to a pot
that is being contested by only two players
- In the expression "the
flop hit me." Might be said (or thought) in the event that the flop
produced a card that helped your hand.
- The casino where you
are playing, or the establishment that is running your game.
- Odds you may
include in your calculations but that will only become true if you hit
your hand. Used when your hand is significantly more potent than usual.
- An unpaired card used to determine your
strategy when choosing between two near-equivalent hands.
- A forced bet made before
any cards are dealt. The word "live" refers to the player's or players'
reserved right to raise when their turn comes up again.
- The pile of folded and burned
cards that have been placed in front of the dealer.
- The best possible hand that has been given on the
board.
- Calling a bet even though
the bettor has a hand you can't beat. The reason for doing this is that
the pot is large enough to justify a call.
- The unique cards you hold
that no one else can see.
- A blind bet that is typically
required when you first join a card game. Some houses require you to post
when you change seats.
- Some casinos
offer a Progressive Jackpot, in which the jackpot value increases with
each game. Each Player can place an additional specified bet to be included
in the progressive jackpot.
- Four-of-a-kind.
- A flop/board that doesn't
really help anyone
- A flop with three different
suits, or a complete five-card board that has no more than two of any
suit (thus impossible to get a flush). Can also mean a complete five-card
board that has no more than two of any suit, therefore no flush is possible.
- An amount of money taken out
of every pot by the dealer - this is the game operator's income.
- A card's numerical value (as
opposed to its suit).
- Playing as if you clearly
hold a specific hand. This can be used as a bluff or simply because you
are confident with what you have.
- A non-tournament, regular
poker game. A.K.A. "live" (refers to cash, instead of chips).
- The fifth and final community card. It is dealt
face up, alone. A.K.A. "fifth street".
- A very tight, uncreative,
fairly predictable player.
- A card that can turn
the best hand sour.
- A pair including the
second highest card on the flop.
- David Sklansky's concept
that describes a bet or raise that you hope will not be called - but,
even if it is, you still have some outs. A player might use this tactic
when betting for value is not appropriate.
- A three-of-a-kind with two of the rank in your hand
and one on the board.
- The point after the fourth
round of betting is completed that everyone reveals their hands. If no
final bet or raise is called, there is no showdown.
- A pot which has been created
but that a player has no interest in because the same player has run out
of chips.
Example:
- Anne bets
$8, Burt calls the $8, and Colin calls, but Colin has only $4 left.
- So, a
$12 side pot is created that either Anne or Burt can win, but not Colin.
- All other
bets that Anne and Bert make go into the side pot and are prohibited
to Colin.
- Colin
is only playing now for the original/center pot.
- Playing a strong hand as
if you have a weak hand in order to keep more players in the pot.
- A pot that is shared by any number of players
because they have equivalent hands.
- A two pair that has
one of each of your cards' ranks on the board as well.
- A betting structure
designed to allow players to bet any amount, within a specific spread limit
structure, on every betting round. Typical spread limit structure: $2-$6.
- This bet is more typically
a raise. The player doesn't move all the chips required for the raise into
the pot at once. The player must verbally declare the raise or he can be
forced to withdraw and call. This system prevents players from putting out
enough chips to call, reviewing the effect, and then considering a further
raise; this would be unethical.
- The rule that states
that during a hand, a player may not dig into his pocket for money.
- A player's unintentional giveaway
about the next move or strategy he plans to use.
- Playing out of control or real
consideration for the things he should be doing in certain circumstance,
like bluffing at the wrong times or raising when he just can't possibly
outwit or beat his opponents.
- (1) A player's request for time
to decide upon the next action or strategy he will take.
(2) Either ever hour or every half, the cardroom collects an amount of money.
This is another way for the house to make its money (see Rake).
- This is a small amount of money
paid by the winner of the pot that pretty much makes up the dealer's income.
-
The pair that has the highest card on the flop. As in "you flopped top pair."
- Three-of-a-kind.
- A.K.A. "4th street." It is the
fourth community card, dealt face up and by itself.
- Describes the player
who initiates a betting round.
- Any team, person or thing
mathematically disfavored to win the pot.
- More or less, the opposite
of bluff. With value, or when "Betting on Value," you want other players
to call your bet. Reason being, typically, because you believe your hand
will beat the others.
- A measure of the fluctuations
in your bankroll.
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